algoritms for size scaling
algoritms for size scaling
Hello! I use Graphic Converter 5.5.2X and I’m in an intense "selftutorial phase". In the Picture menu /Size/Scale/ I find some Algoritm options I don’t understand. QuickDraw/Quartz Bikubiskt (QuickTime 6 eller senare) Bikubiskt med gitter (QuickTime 6 eller senare) Mjuk Kvadrat Triangel Bell B-Spline Sinus Lanczos 3 Mitchell I’ve only tried the first one so far as it seems to be the default choice. What’s your experience of the algoritms for size scaling ? What’s the difference between them ? Is one or the other preferable ? Please excuse the Swenglish.